In MALIX, everyone starts with three lives.
Your job is simple. Protect yours. Destroy everyone else’s.
You play cards to attack, defend, and outplay the table. You can team up, make deals, lie, and turn on each other at any time. Because there is only one winner.
The rules are easy. The strategy comes from how you play the people and the cards. MALIX rewards both.
MALIX was made to bring people back to the table. Not screens. Not scrolling. Face to face.
It creates the kind of nights you actually remember. The kind where someone says, “this is a night I’d like to forget,” because they lost—or trusted the wrong person. Laughing with friends. Teasing family. Making memories that don’t come from a group chat.






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